using Content.Server.Administration; using Content.Shared.Administration; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.GameObjects; using Robust.Shared.Localization; using System.Linq; namespace Content.Server.StationEvents { [AdminCommand(AdminFlags.Round)] public sealed class StationEventCommand : IConsoleCommand { public string Command => "events"; public string Description => Loc.GetString("station-event-command-description"); public string Help => Loc.GetString("station-event-command-help-text", ("runningHelp", Loc.GetString("station-event-command-running-help-text")), ("listHelp", Loc.GetString("station-event-command-list-help-text")), ("pauseHelp", Loc.GetString("station-event-command-pause-help-text")), ("resumeHelp", Loc.GetString("station-event-command-resume-help-text")), ("runHelp", Loc.GetString("station-event-command-run-help-text"))); public void Execute(IConsoleShell shell, string argStr, string[] args) { var player = shell.Player as IPlayerSession; if (!args.Any()) { shell.WriteLine(Loc.GetString("shell-wrong-arguments-number") + $"\n{Help}"); return; } switch (args.First()) { case "list": List(shell, player); break; case "running": Running(shell, player); break; // Didn't use a "toggle" so it's explicit case "pause": Pause(shell, player); break; case "resume": Resume(shell, player); break; case "stop": Stop(shell, player); break; case "run": if (args.Length != 2) { shell.WriteLine(Loc.GetString("shell-wrong-arguments-number-need-specific", ("properAmount", 2), ("currentAmount", args.Length)) + $"\n{Loc.GetString("station-event-command-run-help-text")}"); break; } Run(shell, player, args[1]); break; default: shell.WriteLine(Loc.GetString($"shell-invalid-command-specific.", ("commandName", "events")) + $"\n{Help}"); break; } } private void Run(IConsoleShell shell, IPlayerSession? player, string eventName) { var stationSystem = EntitySystem.Get(); var resultText = eventName == "random" ? stationSystem.RunRandomEvent() : stationSystem.RunEvent(eventName); shell.WriteLine(resultText); } private void Running(IConsoleShell shell, IPlayerSession? player) { var eventName = EntitySystem.Get().CurrentEvent?.Name; if (!string.IsNullOrEmpty(eventName)) { shell.WriteLine(eventName); } else { shell.WriteLine(Loc.GetString("No station event running")); } } private void List(IConsoleShell shell, IPlayerSession? player) { var resultText = Loc.GetString("station-event-command-event-list", ("otherEvents", EntitySystem.Get().GetEventNames())); shell.WriteLine(resultText); } private void Pause(IConsoleShell shell, IPlayerSession? player) { var stationEventSystem = EntitySystem.Get(); if (!stationEventSystem.Enabled) { shell.WriteLine(Loc.GetString("station-event-command-events-already-paused-message")); } else { stationEventSystem.Enabled = false; shell.WriteLine(Loc.GetString("station-event-command-events-paused-message")); } } private void Resume(IConsoleShell shell, IPlayerSession? player) { var stationEventSystem = EntitySystem.Get(); if (stationEventSystem.Enabled) { shell.WriteLine(Loc.GetString("station-event-command-events-already-running-message")); } else { stationEventSystem.Enabled = true; shell.WriteLine(Loc.GetString("station-event-command-events-resumed-message")); } } private void Stop(IConsoleShell shell, IPlayerSession? player) { var resultText = EntitySystem.Get().StopEvent(); shell.WriteLine(resultText); } } }