namespace Content.Server.Act
{
public sealed class DisarmedEvent : HandledEntityEventArgs
{
///
/// The entity being disarmed.
///
public EntityUid Target { get; init; }
///
/// The entity performing the disarm.
///
public EntityUid Source { get; init; }
///
/// Probability for push/knockdown.
///
public float PushProbability { get; init; }
}
}