using Content.Shared.Examine; using Robust.Client.Graphics; using Robust.Client.Player; using Robust.Client.ResourceManagement; using Robust.Shared.Containers; using Robust.Shared.Enums; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Maths; using Robust.Shared.Physics; namespace Content.Client.Suspicion { public sealed class TraitorOverlay : Overlay { private readonly IEntityManager _entityManager; private readonly IPlayerManager _playerManager; public override OverlaySpace Space => OverlaySpace.ScreenSpace; private readonly Font _font; private readonly string _traitorText = Loc.GetString("traitor-overlay-traitor-text"); public TraitorOverlay( IEntityManager entityManager, IPlayerManager playerManager, IResourceCache resourceCache) { _playerManager = playerManager; _entityManager = entityManager; _font = new VectorFont(resourceCache.GetResource("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10); } protected override void Draw(in OverlayDrawArgs args) { var viewport = args.WorldAABB; var ent = _playerManager.LocalPlayer?.ControlledEntity; if (_entityManager.TryGetComponent(ent, out SuspicionRoleComponent? sus) != true) { return; } foreach (var (_, ally) in sus.Allies) { // Otherwise the entity can not exist yet if (!_entityManager.EntityExists(ally)) { continue; } if (!_entityManager.TryGetComponent(ally, out IPhysBody? physics)) { continue; } var allyXform = _entityManager.GetComponent(ally); var entPosition = _entityManager.GetComponent(ent.Value).MapPosition; var allyPosition = allyXform.MapPosition; if (!ExamineSystemShared.InRangeUnOccluded(entPosition, allyPosition, 15, entity => entity == ent || entity == ally)) { continue; } // if not on the same map, continue if (allyXform.MapID != args.Viewport.Eye!.Position.MapId || physics.Owner.IsInContainer()) { continue; } var (allyWorldPos, allyWorldRot) = allyXform.GetWorldPositionRotation(); var worldBox = physics.GetWorldAABB(allyWorldPos, allyWorldRot); // if not on screen, or too small, continue if (!worldBox.Intersects(in viewport) || worldBox.IsEmpty()) { continue; } var screenCoordinates = args.ViewportControl!.WorldToScreen(worldBox.TopLeft + (0, 0.5f)); args.ScreenHandle.DrawString(_font, screenCoordinates, _traitorText, Color.OrangeRed); } } } }