using Content.Shared.Roles;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.GameTicking.Rules.Components;
///
/// This is used for tagging a spawn point as a nuke operative spawn point
/// and providing loadout + name for the operative on spawn.
/// TODO: Remove once systems can request spawns from the ghost role system directly.
///
[RegisterComponent]
public sealed class NukeOperativeSpawnerComponent : Component
{
[DataField("name", required:true)]
public string OperativeName = default!;
[DataField("rolePrototype", customTypeSerializer:typeof(PrototypeIdSerializer), required:true)]
public string OperativeRolePrototype = default!;
[DataField("startingGearPrototype", customTypeSerializer:typeof(PrototypeIdSerializer), required:true)]
public string OperativeStartingGear = default!;
}