using Content.Shared.Examine; using Content.Shared.Inventory; using Content.Shared.Movement.Systems; using Content.Shared.Verbs; using Robust.Shared.Containers; using Robust.Shared.GameStates; using Robust.Shared.Utility; namespace Content.Shared.Clothing; public sealed class ClothingSpeedModifierSystem : EntitySystem { [Dependency] private readonly MovementSpeedModifierSystem _movementSpeed = default!; [Dependency] private readonly SharedContainerSystem _container = default!; [Dependency] private readonly ExamineSystemShared _examine = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnGetState); SubscribeLocalEvent(OnHandleState); SubscribeLocalEvent>(OnRefreshMoveSpeed); SubscribeLocalEvent>(OnClothingVerbExamine); } // Public API public void SetClothingSpeedModifierEnabled(EntityUid uid, bool enabled, ClothingSpeedModifierComponent? component = null) { if (!Resolve(uid, ref component, false)) return; if (component.Enabled != enabled) { component.Enabled = enabled; Dirty(component); // inventory system will automatically hook into the event raised by this and update accordingly if (_container.TryGetContainingContainer(uid, out var container)) { _movementSpeed.RefreshMovementSpeedModifiers(container.Owner); } } } // Event handlers private void OnGetState(EntityUid uid, ClothingSpeedModifierComponent component, ref ComponentGetState args) { args.State = new ClothingSpeedModifierComponentState(component.WalkModifier, component.SprintModifier, component.Enabled); } private void OnHandleState(EntityUid uid, ClothingSpeedModifierComponent component, ref ComponentHandleState args) { if (args.Current is not ClothingSpeedModifierComponentState state) return; var diff = component.Enabled != state.Enabled || !MathHelper.CloseTo(component.SprintModifier, state.SprintModifier) || !MathHelper.CloseTo(component.WalkModifier, state.WalkModifier); component.WalkModifier = state.WalkModifier; component.SprintModifier = state.SprintModifier; component.Enabled = state.Enabled; // Avoid raising the event for the container if nothing changed. // We'll still set the values in case they're slightly different but within tolerance. if (diff && _container.TryGetContainingContainer(uid, out var container)) { _movementSpeed.RefreshMovementSpeedModifiers(container.Owner); } } private void OnRefreshMoveSpeed(EntityUid uid, ClothingSpeedModifierComponent component, InventoryRelayedEvent args) { if (!component.Enabled) return; args.Args.ModifySpeed(component.WalkModifier, component.SprintModifier); } private void OnClothingVerbExamine(EntityUid uid, ClothingSpeedModifierComponent component, GetVerbsEvent args) { if (!args.CanInteract || !args.CanAccess) return; var walkModifierPercentage = MathF.Round((1.0f - component.WalkModifier) * 100f, 1); var sprintModifierPercentage = MathF.Round((1.0f - component.SprintModifier) * 100f, 1); if (walkModifierPercentage == 0.0f && sprintModifierPercentage == 0.0f) return; var msg = new FormattedMessage(); if (walkModifierPercentage == sprintModifierPercentage) { if (walkModifierPercentage < 0.0f) msg.AddMarkup(Loc.GetString("clothing-speed-increase-equal-examine", ("walkSpeed", MathF.Abs(walkModifierPercentage)), ("runSpeed", MathF.Abs(sprintModifierPercentage)))); else msg.AddMarkup(Loc.GetString("clothing-speed-decrease-equal-examine", ("walkSpeed", walkModifierPercentage), ("runSpeed", sprintModifierPercentage))); } else { if (sprintModifierPercentage < 0.0f) { msg.AddMarkup(Loc.GetString("clothing-speed-increase-run-examine", ("runSpeed", MathF.Abs(sprintModifierPercentage)))); } else if (sprintModifierPercentage > 0.0f) { msg.AddMarkup(Loc.GetString("clothing-speed-decrease-run-examine", ("runSpeed", sprintModifierPercentage))); } if (walkModifierPercentage != 0.0f && sprintModifierPercentage != 0.0f) { msg.PushNewline(); } if (walkModifierPercentage < 0.0f) { msg.AddMarkup(Loc.GetString("clothing-speed-increase-walk-examine", ("walkSpeed", MathF.Abs(walkModifierPercentage)))); } else if (walkModifierPercentage > 0.0f) { msg.AddMarkup(Loc.GetString("clothing-speed-decrease-walk-examine", ("walkSpeed", walkModifierPercentage))); } } _examine.AddDetailedExamineVerb(args, component, msg, Loc.GetString("clothing-speed-examinable-verb-text"), "/Textures/Interface/VerbIcons/outfit.svg.192dpi.png", Loc.GetString("clothing-speed-examinable-verb-message")); } }