using Content.Shared._Offbrand.Wounds; using Content.Shared.EntityEffects; using Content.Shared.FixedPoint; using Robust.Shared.Prototypes; namespace Content.Shared._Offbrand.EntityEffects; public sealed partial class BrainDamage : EntityEffectCondition { [DataField] public FixedPoint2 Max = FixedPoint2.MaxValue; [DataField] public FixedPoint2 Min = FixedPoint2.Zero; public override bool Condition(EntityEffectBaseArgs args) { if (args.EntityManager.TryGetComponent(args.TargetEntity, out var brain)) { return brain.Damage >= Min && brain.Damage <= Max; } return false; } public override string GuidebookExplanation(IPrototypeManager prototype) { return Loc.GetString("reagent-effect-condition-guidebook-brain-damage", ("max", Max == FixedPoint2.MaxValue ? (float) int.MaxValue : Max.Float()), ("min", Min.Float())); } }