using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityConditions.Conditions;
///
/// Returns true if this solution entity has an amount of reagent in it within a specified minimum and maximum.
///
///
public sealed partial class ReagentThresholdEntityConditionSystem : EntityConditionSystem
{
protected override void Condition(Entity entity, ref EntityConditionEvent args)
{
var quant = entity.Comp.Solution.GetTotalPrototypeQuantity(args.Condition.Reagent);
args.Result = quant >= args.Condition.Min && quant <= args.Condition.Max;
}
}
///
public sealed partial class ReagentCondition : EntityConditionBase
{
[DataField]
public FixedPoint2 Min = FixedPoint2.Zero;
[DataField]
public FixedPoint2 Max = FixedPoint2.MaxValue;
[DataField(required: true)]
public ProtoId Reagent;
public override string EntityConditionGuidebookText(IPrototypeManager prototype)
{
if (!prototype.Resolve(Reagent, out var reagentProto))
return String.Empty;
return Loc.GetString("entity-condition-guidebook-reagent-threshold",
("reagent", reagentProto.LocalizedName),
("max", Max == FixedPoint2.MaxValue ? int.MaxValue : Max.Float()),
("min", Min.Float()));
}
}