using Content.Server.Plants.Systems; using Content.Server.Storage.Components; using Robust.Shared.Audio; namespace Content.Server.Plants.Components { /// /// Interaction wrapper for . /// Gently rustle after each interaction with plant. /// [RegisterComponent] [Access(typeof(PottedPlantHideSystem))] public sealed partial class PottedPlantHideComponent : Component { [DataField("rustleSound")] public SoundSpecifier RustleSound = new SoundPathSpecifier("/Audio/Effects/plant_rustle.ogg"); } }