using Content.Server.GameObjects.Components.Stack; using Content.Shared.Interfaces.GameObjects.Components; using Content.Shared.Utility; using Robust.Server.Interfaces.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.GameObjects.Components.Transform; using Robust.Shared.Interfaces.Map; using Robust.Shared.IoC; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; using System.Threading.Tasks; namespace Content.Server.GameObjects.Components.Power { [RegisterComponent] internal class WirePlacerComponent : Component, IAfterInteract { [Dependency] private readonly IMapManager _mapManager = default!; /// public override string Name => "WirePlacer"; [ViewVariables] private string _wirePrototypeID; [ViewVariables] private WireType _blockingWireType; public override void ExposeData(ObjectSerializer serializer) { base.ExposeData(serializer); serializer.DataField(ref _wirePrototypeID, "wirePrototypeID", "HVWire"); serializer.DataField(ref _blockingWireType, "blockingWireType", WireType.HighVoltage); } /// public async Task AfterInteract(AfterInteractEventArgs eventArgs) { if (!eventArgs.InRangeUnobstructed(ignoreInsideBlocker: true, popup: true)) return; if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GetGridId(Owner.EntityManager), out var grid)) return; var snapPos = grid.SnapGridCellFor(eventArgs.ClickLocation, SnapGridOffset.Center); var snapCell = grid.GetSnapGridCell(snapPos, SnapGridOffset.Center); if(grid.GetTileRef(snapPos).Tile.IsEmpty) return; foreach (var snapComp in snapCell) { if (snapComp.Owner.TryGetComponent(out var wire) && wire.WireType == _blockingWireType) { return; } } if (Owner.TryGetComponent(out StackComponent stack) && !stack.Use(1)) return; Owner.EntityManager.SpawnEntity(_wirePrototypeID, grid.GridTileToLocal(snapPos)); } } }