using JetBrains.Annotations;
using Robust.Shared.Map;
namespace Content.Shared.Interaction
{
public sealed class InteractHandEventArgs : EventArgs, ITargetedInteractEventArgs
{
public InteractHandEventArgs(EntityUid user, EntityUid target)
{
User = user;
Target = target;
}
public EntityUid User { get; }
public EntityUid Target { get; }
}
///
/// Raised directed on a target entity when it is interacted with by a user with an empty hand.
///
[PublicAPI]
public sealed class InteractHandEvent : HandledEntityEventArgs, ITargetedInteractEventArgs
{
///
/// Entity that triggered the interaction.
///
public EntityUid User { get; }
///
/// Entity that was interacted on.
///
public EntityUid Target { get; }
public InteractHandEvent(EntityUid user, EntityUid target)
{
User = user;
Target = target;
}
}
///
/// Raised on the user before interacting on an entity with bare hand.
/// Interaction is cancelled if this event is handled, so set it to true if you do custom interaction logic.
///
public sealed class BeforeInteractHandEvent : HandledEntityEventArgs
{
public EntityUid Target { get; }
public BeforeInteractHandEvent(EntityUid target)
{
Target = target;
}
}
}