using Robust.Shared.Prototypes; using Robust.Shared.Utility; namespace Content.Shared.Mining; /// /// This is a prototype for defining ores that generate in rock /// [Prototype] public sealed partial class OrePrototype : IPrototype { /// [IdDataField] public string ID { get; private set; } = default!; [DataField] public EntProtoId? OreEntity; [DataField] public int MinOreYield = 1; [DataField] public int MaxOreYield = 1; [DataField] public SpriteSpecifier? OreSprite; }