using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Shared.Interfaces
{
///
/// Allows the ability to create floating text messages at locations in the world.
///
public interface ISharedNotifyManager
{
///
/// Makes a string of text float up from an entity.
///
/// The entity that the message is floating up from.
/// The client attached entity that the message is being sent to.
/// Text contents of the message.
void PopupMessage(IEntity source, IEntity viewer, string message);
///
/// Makes a string of text float up from a location on a grid.
///
/// Location on a grid that the message floats up from.
/// The client attached entity that the message is being sent to.
/// Text contents of the message.
void PopupMessage(EntityCoordinates coordinates, IEntity viewer, string message);
///
/// Makes a string of text float up from a client's cursor.
///
/// The client attached entity that the message is being sent to.
/// Text contents of the message.
void PopupMessageCursor(IEntity viewer, string message);
}
public static class SharedNotifyExtensions
{
///
/// Pops up a message at the location of for
/// alone to see.
///
/// The entity above which the message will appear.
/// The entity that will see the message.
/// The message to show.
public static void PopupMessage(this IEntity source, IEntity viewer, string message)
{
var notifyManager = IoCManager.Resolve();
notifyManager.PopupMessage(source, viewer, message);
}
///
/// Pops up a message at the given entity's location for it alone to see.
///
/// The entity that will see the message.
/// The message to be seen.
public static void PopupMessage(this IEntity viewer, string message)
{
viewer.PopupMessage(viewer, message);
}
///
/// Makes a string of text float up from a location on a grid.
///
/// Location on a grid that the message floats up from.
/// The client attached entity that the message is being sent to.
/// Text contents of the message.
public static void PopupMessage(this EntityCoordinates coordinates, IEntity viewer, string message)
{
var notifyManager = IoCManager.Resolve();
notifyManager.PopupMessage(coordinates, viewer, message);
}
///
/// Makes a string of text float up from a client's cursor.
///
///
/// The client attached entity that the message is being sent to.
///
/// Text contents of the message.
public static void PopupMessageCursor(this IEntity viewer, string message)
{
var notifyManager = IoCManager.Resolve();
notifyManager.PopupMessageCursor(viewer, message);
}
}
}