using Content.Server.Administration; using Content.Server.Interfaces.GameTicking; using Content.Shared.Administration; using Robust.Server.Interfaces.Player; using Robust.Shared.Console; using Robust.Shared.IoC; namespace Content.Server.Commands.GameTicking { [AdminCommand(AdminFlags.Server)] class ToggleDisallowLateJoinCommand : IConsoleCommand { public string Command => "toggledisallowlatejoin"; public string Description => "Allows or disallows latejoining during mid-game."; public string Help => $"Usage: {Command} "; public void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length != 1) { shell.WriteLine("Need exactly one argument."); return; } var ticker = IoCManager.Resolve(); if (bool.TryParse(args[0], out var result)) { ticker.ToggleDisallowLateJoin(bool.Parse(args[0])); shell.WriteLine(result ? "Late joining has been disabled." : "Late joining has been enabled."); } else { shell.WriteLine("Invalid argument."); } } } }