using Content.Shared.Chemistry; using Robust.Shared.GameObjects; using Robust.Shared.Prototypes; using Robust.Shared.Serialization; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.ViewVariables; namespace Content.Server.GameObjects.Components.Kitchen { /// /// Tag component that denotes an entity as Juiceable /// [RegisterComponent] public class JuiceableComponent : Component { public override string Name => "Juiceable"; [ViewVariables] [DataField("result")] public Solution JuiceResultSolution = new(); } }