using Robust.Shared.Serialization;
namespace Content.Shared.NPC;
///
/// Boundary around a navigation region.
///
[Serializable, NetSerializable]
public struct PathfindingBoundary
{
public List Breadcrumbs;
///
/// Is it a closed loop or is it a special-case chain (e.g. thindows).
///
public bool Closed;
public PathfindingBoundary(bool closed, List crumbs)
{
Closed = closed;
Breadcrumbs = crumbs;
}
}