// There isn't really a 'default place' to put these, // so a file in the project top level directory it is global using System; global using System.Collections.Generic; global using Robust.Shared.Analyzers; global using Robust.Shared.Log; global using Robust.Shared.Localization; global using Robust.Shared.GameObjects; global using Robust.Shared.IoC; global using Robust.Shared.Maths; global using Robust.Shared.ViewVariables; global using Robust.Shared.Serialization.Manager.Attributes;