using Content.Server.Administration.Logs; using Content.Server.CombatMode; using Content.Server.Popups; using Content.Shared.Audio; using Content.Shared.Database; using Content.Shared.IdentityManagement; using Content.Shared.Popups; using Content.Shared.StatusEffect; using Content.Shared.Stunnable; using Robust.Shared.Audio; using Robust.Shared.Player; using Robust.Shared.Random; namespace Content.Server.Stunnable { public sealed class StunSystem : SharedStunSystem { [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnDisarmed); } private void OnDisarmed(EntityUid uid, StatusEffectsComponent status, DisarmedEvent args) { if (args.Handled || !_random.Prob(args.PushProbability)) return; if (!TryParalyze(uid, TimeSpan.FromSeconds(4f), true, status)) return; var source = args.Source; var target = args.Target; var knock = EntityManager.GetComponent(uid); SoundSystem.Play(knock.StunAttemptSound.GetSound(), Filter.Pvs(source), source, AudioHelpers.WithVariation(0.025f)); var targetEnt = Identity.Entity(target, EntityManager); var sourceEnt = Identity.Entity(source, EntityManager); // TODO: Use PopupSystem source.PopupMessageOtherClients(Loc.GetString("stunned-component-disarm-success-others", ("source", sourceEnt), ("target", targetEnt))); source.PopupMessageCursor(Loc.GetString("stunned-component-disarm-success", ("target", targetEnt))); _adminLogger.Add(LogType.DisarmedKnockdown, LogImpact.Medium, $"{ToPrettyString(args.Source):user} knocked down {ToPrettyString(args.Target):target}"); args.Handled = true; } } }