using System.Threading; using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Chemistry.EntitySystems; using Content.Server.DoAfter; using Content.Server.Hands.Components; using Content.Server.Nutrition.Components; using Content.Server.Popups; using Content.Shared.Administration.Logs; using Content.Shared.Body.Components; using Content.Shared.Chemistry.Reagent; using Content.Shared.Database; using Content.Shared.FixedPoint; using Content.Shared.Interaction; using Content.Shared.MobState.Components; using Content.Shared.Verbs; using Robust.Shared.Audio; using Robust.Shared.Player; using Robust.Shared.Utility; using Content.Shared.Inventory; using Content.Shared.Hands.EntitySystems; using Content.Shared.IdentityManagement; using Content.Shared.Interaction.Events; namespace Content.Server.Nutrition.EntitySystems { /// /// Handles feeding attempts both on yourself and on the target. /// public sealed class FoodSystem : EntitySystem { [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly BodySystem _bodySystem = default!; [Dependency] private readonly StomachSystem _stomachSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly UtensilSystem _utensilSystem = default!; [Dependency] private readonly DoAfterSystem _doAfterSystem = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly InventorySystem _inventorySystem = default!; [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!; [Dependency] private readonly SharedHandsSystem _handsSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnUseFoodInHand); SubscribeLocalEvent(OnFeedFood); SubscribeLocalEvent>(AddEatVerb); SubscribeLocalEvent(OnFeed); SubscribeLocalEvent(OnFeedCancelled); SubscribeLocalEvent(OnInventoryIngestAttempt); } /// /// Eat item /// private void OnUseFoodInHand(EntityUid uid, FoodComponent foodComponent, UseInHandEvent ev) { if (ev.Handled) return; ev.Handled = TryFeed(ev.User, ev.User, foodComponent); } /// /// Feed someone else /// private void OnFeedFood(EntityUid uid, FoodComponent foodComponent, AfterInteractEvent args) { if (args.Handled || args.Target == null || !args.CanReach) return; args.Handled = TryFeed(args.User, args.Target.Value, foodComponent); } public bool TryFeed(EntityUid user, EntityUid target, FoodComponent food) { // if currently being used to feed, cancel that action. if (food.CancelToken != null) { return true; } if (food.Owner == user || //Suppresses self-eating EntityManager.TryGetComponent(food.Owner, out var mobState) && mobState.IsAlive()) // Suppresses eating alive mobs return false; // Target can't be fed if (!EntityManager.HasComponent(target)) return false; if (!_solutionContainerSystem.TryGetSolution(food.Owner, food.SolutionName, out var foodSolution)) return false; if (food.UsesRemaining <= 0) { _popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", food.Owner)), user, Filter.Entities(user)); DeleteAndSpawnTrash(food, user); return false; } if (IsMouthBlocked(target, user)) return false; if (!TryGetRequiredUtensils(user, food, out var utensils)) return false; if (!_interactionSystem.InRangeUnobstructed(user, food.Owner, popup: true)) return true; var forceFeed = user != target; food.CancelToken = new CancellationTokenSource(); if (forceFeed) { var userName = Identity.Name(user, EntityManager); _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed", ("user", userName)), user, Filter.Entities(target)); // logging _adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(user):user} is forcing {ToPrettyString(target):target} to eat {ToPrettyString(food.Owner):food} {SolutionContainerSystem.ToPrettyString(foodSolution)}"); } var moveBreak = user != target; _doAfterSystem.DoAfter(new DoAfterEventArgs(user, forceFeed ? food.ForceFeedDelay : food.Delay, food.CancelToken.Token, target, food.Owner) { BreakOnUserMove = moveBreak, BreakOnDamage = true, BreakOnStun = true, BreakOnTargetMove = moveBreak, MovementThreshold = 0.01f, DistanceThreshold = 2.0f, TargetFinishedEvent = new FeedEvent(user, food, foodSolution, utensils), BroadcastCancelledEvent = new ForceFeedCancelledEvent(food), NeedHand = true, }); return true; } private void OnFeed(EntityUid uid, SharedBodyComponent body, FeedEvent args) { if (args.Food.Deleted) return; args.Food.CancelToken = null; if (!_bodySystem.TryGetComponentsOnMechanisms(uid, out var stomachs, body)) return; var transferAmount = args.Food.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) args.Food.TransferAmount, args.FoodSolution.CurrentVolume) : args.FoodSolution.CurrentVolume; var split = _solutionContainerSystem.SplitSolution((args.Food).Owner, args.FoodSolution, transferAmount); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution((stomach.Comp).Owner, split)); var forceFeed = uid != args.User; // No stomach so just popup a message that they can't eat. if (firstStomach == null) { _solutionContainerSystem.TryAddSolution(uid, args.FoodSolution, split); _popupSystem.PopupEntity( forceFeed ? Loc.GetString("food-system-you-cannot-eat-any-more-other") : Loc.GetString("food-system-you-cannot-eat-any-more") , uid, Filter.Entities(args.User)); return; } split.DoEntityReaction(uid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution(firstStomach.Value.Comp.Owner, split, firstStomach.Value.Comp); if (forceFeed) { var targetName = Identity.Name(uid, EntityManager); var userName = Identity.Name(args.User, EntityManager); _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success", ("user", userName)), uid, Filter.Entities(uid)); _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success-user", ("target", targetName)), args.User, Filter.Entities(args.User)); } else { _popupSystem.PopupEntity(Loc.GetString(args.Food.EatMessage, ("food", args.Food.Owner)), args.User, Filter.Entities(args.User)); } SoundSystem.Play(args.Food.UseSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-1f)); // Try to break all used utensils foreach (var utensil in args.Utensils) { _utensilSystem.TryBreak((utensil).Owner, args.User); } if (args.Food.UsesRemaining > 0) return; if (string.IsNullOrEmpty(args.Food.TrashPrototype)) EntityManager.QueueDeleteEntity(args.Food.Owner); else DeleteAndSpawnTrash(args.Food, args.User); } private void DeleteAndSpawnTrash(FoodComponent component, EntityUid? user = null) { //We're empty. Become trash. var position = Transform(component.Owner).MapPosition; var finisher = EntityManager.SpawnEntity(component.TrashPrototype, position); // If the user is holding the item if (user != null && _handsSystem.IsHolding(user.Value, component.Owner, out var hand)) { EntityManager.DeleteEntity((component).Owner); // Put the trash in the user's hand _handsSystem.TryPickup(user.Value, finisher, hand); return; } EntityManager.QueueDeleteEntity(component.Owner); } private void AddEatVerb(EntityUid uid, FoodComponent component, GetVerbsEvent ev) { if (component.CancelToken != null) return; if (uid == ev.User || !ev.CanInteract || !ev.CanAccess || !EntityManager.TryGetComponent(ev.User, out SharedBodyComponent? body) || !_bodySystem.TryGetComponentsOnMechanisms(ev.User, out var stomachs, body)) return; if (EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive()) return; AlternativeVerb verb = new() { Act = () => { TryFeed(ev.User, ev.User, component); }, IconTexture = "/Textures/Interface/VerbIcons/cutlery.svg.192dpi.png", Text = Loc.GetString("food-system-verb-eat"), Priority = -1 }; ev.Verbs.Add(verb); } /// /// Force feeds someone remotely. Does not require utensils (well, not the normal type anyways). /// public void ProjectileForceFeed(EntityUid uid, EntityUid target, EntityUid? user, FoodComponent? food = null, BodyComponent? body = null) { // TODO: Combine with regular feeding because holy code duplication batman. if (!Resolve(uid, ref food, false) || !Resolve(target, ref body, false)) return; if (IsMouthBlocked(target)) return; if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution)) return; if (!_bodySystem.TryGetComponentsOnMechanisms(target, out var stomachs, body)) return; if (food.UsesRemaining <= 0) DeleteAndSpawnTrash(food); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution(((IComponent) stomach.Comp).Owner, foodSolution)); if (firstStomach == null) return; // logging if (user == null) _adminLogger.Add(LogType.ForceFeed, $"{ToPrettyString(uid):food} {SolutionContainerSystem.ToPrettyString(foodSolution):solution} was thrown into the mouth of {ToPrettyString(target):target}"); else _adminLogger.Add(LogType.ForceFeed, $"{ToPrettyString(user.Value):user} threw {ToPrettyString(uid):food} {SolutionContainerSystem.ToPrettyString(foodSolution):solution} into the mouth of {ToPrettyString(target):target}"); var filter = user == null ? Filter.Entities(target) : Filter.Entities(target, user.Value); _popupSystem.PopupEntity(Loc.GetString(food.EatMessage, ("food", food.Owner)), target, filter); foodSolution.DoEntityReaction(uid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution(((IComponent) firstStomach.Value.Comp).Owner, foodSolution, firstStomach.Value.Comp); SoundSystem.Play(food.UseSound.GetSound(), Filter.Pvs(target), target, AudioParams.Default.WithVolume(-1f)); if (string.IsNullOrEmpty(food.TrashPrototype)) EntityManager.QueueDeleteEntity(food.Owner); else DeleteAndSpawnTrash(food); } private bool TryGetRequiredUtensils(EntityUid user, FoodComponent component, out List utensils, HandsComponent? hands = null) { utensils = new List(); if (component.Utensil != UtensilType.None) return true; if (!Resolve(user, ref hands, false)) return false; var usedTypes = UtensilType.None; foreach (var item in _handsSystem.EnumerateHeld(user, hands)) { // Is utensil? if (!EntityManager.TryGetComponent(item, out UtensilComponent? utensil)) continue; if ((utensil.Types & component.Utensil) != 0 && // Acceptable type? (usedTypes & utensil.Types) != utensil.Types) // Type is not used already? (removes usage of identical utensils) { // Add to used list usedTypes |= utensil.Types; utensils.Add(utensil); } } // If "required" field is set, try to block eating without proper utensils used if (component.UtensilRequired && (usedTypes & component.Utensil) != component.Utensil) { _popupSystem.PopupEntity(Loc.GetString("food-you-need-to-hold-utensil", ("utensil", component.Utensil ^ usedTypes)), user, Filter.Entities(user)); return false; } return true; } private static void OnFeedCancelled(ForceFeedCancelledEvent args) { args.Food.CancelToken = null; } /// /// Block ingestion attempts based on the equipped mask or head-wear /// private void OnInventoryIngestAttempt(EntityUid uid, InventoryComponent component, IngestionAttemptEvent args) { if (args.Cancelled) return; IngestionBlockerComponent? blocker; if (_inventorySystem.TryGetSlotEntity(uid, "mask", out var maskUid) && EntityManager.TryGetComponent(maskUid, out blocker) && blocker.Enabled) { args.Blocker = maskUid; args.Cancel(); return; } if (_inventorySystem.TryGetSlotEntity(uid, "head", out var headUid) && EntityManager.TryGetComponent(headUid, out blocker) && blocker.Enabled) { args.Blocker = headUid; args.Cancel(); } } /// /// Check whether the target's mouth is blocked by equipment (masks or head-wear). /// /// The target whose equipment is checked /// Optional entity that will receive an informative pop-up identifying the blocking /// piece of equipment. /// public bool IsMouthBlocked(EntityUid uid, EntityUid? popupUid = null) { var attempt = new IngestionAttemptEvent(); RaiseLocalEvent(uid, attempt, false); if (attempt.Cancelled && attempt.Blocker != null && popupUid != null) { var name = EntityManager.GetComponent(attempt.Blocker.Value).EntityName; _popupSystem.PopupEntity(Loc.GetString("food-system-remove-mask", ("entity", name)), uid, Filter.Entities(popupUid.Value)); } return attempt.Cancelled; } } }