using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Mining;
///
/// This is a prototype for defining ores that generate in rock
///
[Prototype("ore")]
public sealed partial class OrePrototype : IPrototype
{
///
[IdDataField]
public string ID { get; private set; } = default!;
[DataField("oreEntity", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string? OreEntity;
[DataField("minOreYield")]
public int MinOreYield = 1;
[DataField("maxOreYield")]
public int MaxOreYield = 1;
//TODO: add sprites for ores for things like mining analyzer
}