using Content.Server.Storage.EntitySystems; using Content.Shared.EntityTable.EntitySelectors; namespace Content.Server.Storage.Components; /// /// Spawns items from an entity table when used in hand. /// [RegisterComponent, Access(typeof(SpawnTableOnUseSystem))] public sealed partial class SpawnTableOnUseComponent : Component { /// /// The entity table to select entities from. /// [DataField(required: true)] public EntityTableSelector Table = default!; }