using Content.Server.Storage.EntitySystems;
using Content.Shared.EntityTable.EntitySelectors;
namespace Content.Server.Storage.Components;
///
/// Spawns items from an entity table when used in hand.
///
[RegisterComponent, Access(typeof(SpawnTableOnUseSystem))]
public sealed partial class SpawnTableOnUseComponent : Component
{
///
/// The entity table to select entities from.
///
[DataField(required: true)]
public EntityTableSelector Table = default!;
}