using Robust.Shared.Console; using Robust.Shared.GameObjects; namespace Content.Client.Decals; public class ToggleDecalCommand : IConsoleCommand { public string Command => "toggledecals"; public string Description => "Toggles decaloverlay"; public string Help => $"{Command}"; public void Execute(IConsoleShell shell, string argStr, string[] args) { EntitySystem.Get().ToggleOverlay(); } }