namespace Content.Shared.Strip.Components;
///
/// Give this to an entity when you want to increase their stripping times
///
[RegisterComponent]
public sealed class ThievingComponent : Component
{
///
/// How much the strip time should be shortened by
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("stealTime")]
public float StealTime = 0.5f;
///
/// Should it notify the user if they're stripping a pocket?
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("stealthy")]
public bool Stealthy;
}