namespace Content.Shared.Strip.Components; /// /// Give this to an entity when you want to increase their stripping times /// [RegisterComponent] public sealed class ThievingComponent : Component { /// /// How much the strip time should be shortened by /// [ViewVariables(VVAccess.ReadWrite)] [DataField("stealTime")] public float StealTime = 0.5f; /// /// Should it notify the user if they're stripping a pocket? /// [ViewVariables(VVAccess.ReadWrite)] [DataField("stealthy")] public bool Stealthy; }