using System.Linq;
using Content.Shared.Interaction;
using Content.Shared.Stacks;
using JetBrains.Annotations;
using Robust.Shared.GameStates;
namespace Content.Shared.Materials;
///
/// This handles storing materials and modifying their amounts
///
///
public abstract class SharedMaterialStorageSystem : EntitySystem
{
///
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnInteractUsing);
SubscribeLocalEvent(OnGetState);
SubscribeLocalEvent(OnHandleState);
}
private void OnGetState(EntityUid uid, MaterialStorageComponent component, ref ComponentGetState args)
{
args.State = new MaterialStorageComponentState(component.Storage, component.MaterialWhiteList);
}
private void OnHandleState(EntityUid uid, MaterialStorageComponent component, ref ComponentHandleState args)
{
if (args.Current is not MaterialStorageComponentState state)
return;
component.Storage = new Dictionary(state.Storage);
if (state.MaterialWhitelist != null)
component.MaterialWhiteList = new List(state.MaterialWhitelist);
}
///
/// Gets the volume of a specified material contained in this storage.
///
///
///
///
/// The volume of the material
[PublicAPI]
public int GetMaterialAmount(EntityUid uid, MaterialPrototype material, MaterialStorageComponent? component = null)
{
return GetMaterialAmount(uid, material.ID, component);
}
///
/// Gets the volume of a specified material contained in this storage.
///
///
///
///
/// The volume of the material
public int GetMaterialAmount(EntityUid uid, string material, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return 0; //you have nothing
return !component.Storage.TryGetValue(material, out var amount) ? 0 : amount;
}
///
/// Gets the total volume of all materials in the storage.
///
///
///
/// The volume of all materials in the storage
public int GetTotalMaterialAmount(EntityUid uid, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return 0;
return component.Storage.Values.Sum();
}
///
/// Tests if a specific amount of volume will fit in the storage.
///
///
///
///
/// If the specified volume will fit
public bool CanTakeVolume(EntityUid uid, int volume, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
return component.StorageLimit == null || GetTotalMaterialAmount(uid, component) + volume <= component.StorageLimit;
}
///
/// Checks if the specified material can be changed by the specified volume.
///
///
///
///
///
/// If the amount can be changed
public bool CanChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
return CanTakeVolume(uid, volume, component) &&
(component.MaterialWhiteList == null || component.MaterialWhiteList.Contains(materialId)) &&
(!component.Storage.TryGetValue(materialId, out var amount) || amount + volume >= 0);
}
///
/// Changes the amount of a specific material in the storage.
/// Still respects the filters in place.
///
///
///
///
///
/// If it was successful
public bool TryChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
if (!CanChangeMaterialAmount(uid, materialId, volume, component))
return false;
if (!component.Storage.ContainsKey(materialId))
component.Storage.Add(materialId, 0);
component.Storage[materialId] += volume;
RaiseLocalEvent(uid, new MaterialAmountChangedEvent());
Dirty(component);
return true;
}
///
/// Tries to insert an entity into the material storage.
///
///
///
///
///
/// If it was successful
public virtual bool TryInsertMaterialEntity(EntityUid user, EntityUid toInsert, EntityUid receiver, MaterialStorageComponent? component = null)
{
if (!Resolve(receiver, ref component))
return false;
if (!TryComp(toInsert, out var material))
return false;
if (component.EntityWhitelist?.IsValid(toInsert) == false)
return false;
// Material Whitelist checked implicitly by CanChangeMaterialAmount();
var multiplier = TryComp(toInsert, out var stackComponent) ? stackComponent.Count : 1;
var totalVolume = 0;
foreach (var (mat, vol) in material.Materials)
{
if (!CanChangeMaterialAmount(receiver, mat, vol * multiplier, component))
return false;
totalVolume += vol * multiplier;
}
if (!CanTakeVolume(receiver, totalVolume, component))
return false;
foreach (var (mat, vol) in material.Materials)
{
TryChangeMaterialAmount(receiver, mat, vol * multiplier, component);
}
RaiseLocalEvent(component.Owner, new MaterialEntityInsertedEvent(material));
return true;
}
///
/// Broadcasts an event that will collect a list of which materials
/// are allowed to be inserted into the materialStorage.
///
///
///
public void UpdateMaterialWhitelist(EntityUid uid, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component, false))
return;
var ev = new GetMaterialWhitelistEvent(uid);
RaiseLocalEvent(uid, ev);
component.MaterialWhiteList = ev.Whitelist;
Dirty(component);
}
private void OnInteractUsing(EntityUid uid, MaterialStorageComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
args.Handled = TryInsertMaterialEntity(args.User, args.Used, uid, component);
}
}