using System.Diagnostics.CodeAnalysis;
using Content.Shared.Chemistry.Components;
using Content.Shared.Inventory;
using Content.Shared.Whitelist;
using Robust.Shared.Containers;
namespace Content.Shared.Containers;
///
/// System for getting container that is linked to subject entity. Container is supposed to be present in certain character slot.
/// Can be used for linking ammo feeder, solution source for spray nozzle, etc.
///
public sealed class SlotBasedConnectedContainerSystem : EntitySystem
{
[Dependency] private readonly SharedContainerSystem _containers = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnGettingConnectedContainer);
}
///
/// Try get connected container entity in character slots for .
///
///
/// Entity for which connected container is required. If
/// is used - tries to find container in slot, returns false and null otherwise.
///
/// Found connected container entity or null.
/// True if connected container was found, false otherwise.
public bool TryGetConnectedContainer(EntityUid uid, [NotNullWhen(true)] out EntityUid? slotEntity)
{
if (!TryComp(uid, out var component))
{
slotEntity = null;
return false;
}
return TryGetConnectedContainer(uid, component.TargetSlot, component.ContainerWhitelist, out slotEntity);
}
private void OnGettingConnectedContainer(Entity ent, ref GetConnectedContainerEvent args)
{
if (TryGetConnectedContainer(ent, ent.Comp.TargetSlot, ent.Comp.ContainerWhitelist, out var val))
args.ContainerEntity = val;
}
private bool TryGetConnectedContainer(EntityUid uid, SlotFlags slotFlag, EntityWhitelist? providerWhitelist, [NotNullWhen(true)] out EntityUid? slotEntity)
{
slotEntity = null;
if (!_containers.TryGetContainingContainer((uid, null, null), out var container))
return false;
var user = container.Owner;
if (!_inventory.TryGetContainerSlotEnumerator(user, out var enumerator, slotFlag))
return false;
while (enumerator.NextItem(out var item))
{
if (_whitelistSystem.IsWhitelistFailOrNull(providerWhitelist, item))
continue;
slotEntity = item;
return true;
}
return false;
}
}
///
/// Event for an attempt of getting container, connected to entity on which event was raised.
/// Fills if connected container exists.
///
[ByRefEvent]
public struct GetConnectedContainerEvent
{
///
/// Container entity, if it exists, or null.
///
public EntityUid? ContainerEntity;
}