using Content.Shared.Administration.Logs;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Database;
using Content.Shared.Examine;
namespace Content.Shared.Atmos.EntitySystems;
///
/// Handles all shared interactions with the gas pressure regulator.
///
public abstract class SharedGasPressureRegulatorSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] protected readonly SharedUserInterfaceSystem UserInterfaceSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnExamined);
SubscribeLocalEvent(
OnThresholdChangeMessage);
}
///
/// Presents predicted examine information to the person examining the valve.
///
/// of the valve
/// Event arguments for examination
private void OnExamined(Entity ent, ref ExaminedEvent args)
{
if (!Transform(ent).Anchored || !args.IsInDetailsRange)
return;
using (args.PushGroup(nameof(GasPressureRegulatorComponent)))
{
args.PushMarkup(Loc.GetString("gas-pressure-regulator-system-examined",
("statusColor", ent.Comp.Enabled ? "green" : "red"),
("open", ent.Comp.Enabled)));
args.PushMarkup(Loc.GetString("gas-pressure-regulator-examined-threshold-pressure",
("threshold", $"{ent.Comp.Threshold:0.#}")));
args.PushMarkup(Loc.GetString("gas-pressure-regulator-examined-flow-rate",
("flowRate", $"{ent.Comp.FlowRate:0.#}")));
}
}
///
/// Validates, logs, and updates the pressure threshold of the valve.
///
/// The of the valve.
/// The received pressure from the message.
private void OnThresholdChangeMessage(Entity ent,
ref GasPressureRegulatorChangeThresholdMessage args)
{
ent.Comp.Threshold = Math.Max(0f, args.ThresholdPressure);
_adminLogger.Add(LogType.AtmosVolumeChanged,
LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the pressure threshold on {ToPrettyString(ent):device} to {ent.Comp.Threshold}");
// Dirty the entire entity to ensure we get all of that Fresh:tm: UI info from the server.
Dirty(ent);
UpdateUi(ent);
}
protected virtual void UpdateUi(Entity ent)
{
}
}