using Robust.Shared.Audio; namespace Content.Server.Morgue.Components; [RegisterComponent] public sealed partial class CrematoriumComponent : Component { /// /// The time it takes to cook in second /// [ViewVariables(VVAccess.ReadWrite)] public int CookTime = 5; [DataField("cremateStartSound")] public SoundSpecifier CremateStartSound = new SoundPathSpecifier("/Audio/Items/Lighters/lighter1.ogg"); [DataField("crematingSound")] public SoundSpecifier CrematingSound = new SoundPathSpecifier("/Audio/Effects/burning.ogg"); [DataField("cremateFinishSound")] public SoundSpecifier CremateFinishSound = new SoundPathSpecifier("/Audio/Machines/ding.ogg"); }