using Content.Shared.EntityEffects; using Content.Shared.Trigger.Components.Effects; namespace Content.Shared.Trigger.Systems; public sealed class EntityEffectOnTriggerSystem : EntitySystem { [Dependency] private readonly SharedEntityEffectsSystem _effects = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnTrigger); } private void OnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var target = ent.Comp.TargetUser ? args.User : ent.Owner; if (target == null) return; _effects.ApplyEffects(target.Value, ent.Comp.Effects, ent.Comp.Scale); args.Handled = true; } }