using Content.Client.GameObjects; using Content.Client.Interfaces.GameObjects; using SS14.Shared.ContentPack; using SS14.Shared.Interfaces.GameObjects; using SS14.Shared.IoC; namespace Content.Client { public class EntryPoint : GameClient { public override void Init() { var factory = IoCManager.Resolve(); factory.RegisterIgnore("Inventory"); factory.RegisterIgnore("Item"); factory.Register(); factory.RegisterReference(); } } }