using System.Linq; using Content.Server.Administration; using Content.Server.GameTicking; using Content.Shared.Administration; using Robust.Shared.Console; using Robust.Shared.ContentPack; using Robust.Shared.EntitySerialization; using Robust.Shared.EntitySerialization.Systems; using Robust.Shared.Map; using Robust.Shared.Map.Components; using Robust.Shared.Utility; namespace Content.Server.Mapping { [AdminCommand(AdminFlags.Server | AdminFlags.Mapping)] public sealed class MappingCommand : LocalizedEntityCommands { [Dependency] private readonly IResourceManager _resourceMgr = default!; [Dependency] private readonly SharedMapSystem _mapSystem = default!; [Dependency] private readonly MappingSystem _mappingSystem = default!; [Dependency] private readonly MapLoaderSystem _mapLoader = default!; public override string Command => "mapping"; public override CompletionResult GetCompletion(IConsoleShell shell, string[] args) { switch (args.Length) { case 1: return CompletionResult.FromHint(Loc.GetString("cmd-hint-mapping-id")); case 2: var opts = CompletionHelper.UserFilePath(args[1], _resourceMgr.UserData) .Concat(CompletionHelper.ContentFilePath(args[1], _resourceMgr)); return CompletionResult.FromHintOptions(opts, Loc.GetString("cmd-hint-mapping-path")); case 3: return CompletionResult.FromHintOptions(["false", "true"], Loc.GetString("cmd-mapping-hint-grid")); } return CompletionResult.Empty; } public override void Execute(IConsoleShell shell, string argStr, string[] args) { if (shell.Player is not { } player) { shell.WriteError(Loc.GetString("shell-cannot-run-command-from-server")); return; } if (args.Length > 3) { shell.WriteLine(Help); return; } #if DEBUG shell.WriteLine(Loc.GetString("cmd-mapping-warning")); #endif // For backwards compatibility, isGrid is optional and we allow mappers to try load grids without explicitly // specifying that they are loading a grid. Currently content is not allowed to override a map's MapId, so // without engine changes this needs to be done by brute force by just trying to load it as a map first. // This can result in errors being logged if the file is actually a grid, but the command should still work. // yipeeee bool? isGrid = args.Length < 3 ? null : bool.Parse(args[2]); MapId mapId; string? toLoad = null; Entity? grid = null; // Get the map ID to use if (args.Length > 0) { if (!int.TryParse(args[0], out var intMapId)) { shell.WriteError(Loc.GetString("cmd-mapping-failure-integer", ("arg", args[0]))); return; } mapId = new MapId(intMapId); // no loading null space if (mapId == MapId.Nullspace) { shell.WriteError(Loc.GetString("cmd-mapping-nullspace")); return; } if (_mapSystem.MapExists(mapId)) { shell.WriteError(Loc.GetString("cmd-mapping-exists", ("mapId", mapId))); return; } // either load a map or create a new one. if (args.Length <= 1) { _mapSystem.CreateMap(mapId, runMapInit: false); } else { var path = new ResPath(args[1]); toLoad = path.FilenameWithoutExtension; var opts = new DeserializationOptions {StoreYamlUids = true}; if (isGrid == true) { _mapSystem.CreateMap(mapId, runMapInit: false); if (!_mapLoader.TryLoadGrid(mapId, path, out grid, opts)) { shell.WriteError(Loc.GetString("cmd-mapping-error")); _mapSystem.DeleteMap(mapId); return; } } else if (!_mapLoader.TryLoadMapWithId(mapId, path, out _, out _, opts)) { if (isGrid == false) { shell.WriteError(Loc.GetString("cmd-mapping-error")); return; } // isGrid was not specified and loading it as a map failed, so we fall back to trying to load // the file as a grid shell.WriteLine(Loc.GetString("cmd-mapping-try-grid")); _mapSystem.CreateMap(mapId, runMapInit: false); if (!_mapLoader.TryLoadGrid(mapId, path, out grid, opts)) { shell.WriteError(Loc.GetString("cmd-mapping-error")); _mapSystem.DeleteMap(mapId); return; } } } // was the map actually created or did it fail somehow? if (!_mapSystem.MapExists(mapId)) { shell.WriteError(Loc.GetString("cmd-mapping-error")); return; } } else _mapSystem.CreateMap(out mapId, runMapInit: false); // map successfully created. run misc helpful mapping commands if (player.AttachedEntity is { Valid: true } playerEntity && (EntityManager.GetComponent(playerEntity).EntityPrototype is not { } proto || proto != GameTicker.AdminObserverPrototypeName)) { shell.ExecuteCommand("aghost"); } // don't interrupt mapping with events or auto-shuttle shell.ExecuteCommand("changecvar events.enabled false"); shell.ExecuteCommand("changecvar shuttle.auto_call_time 0"); if (grid != null) _mappingSystem.ToggleAutosave(grid.Value.Owner, toLoad ?? "NEWGRID"); else _mappingSystem.ToggleAutosave(mapId, toLoad ?? "NEWMAP"); shell.ExecuteCommand($"tp 0 0 {mapId}"); shell.RemoteExecuteCommand("mappingclientsidesetup"); DebugTools.Assert(_mapSystem.IsPaused(mapId)); if (args.Length != 2) shell.WriteLine(Loc.GetString("cmd-mapping-success", ("mapId", mapId))); else if (grid == null) shell.WriteLine(Loc.GetString("cmd-mapping-success-load", ("mapId", mapId), ("path", args[1]))); else shell.WriteLine(Loc.GetString("cmd-mapping-success-load-grid", ("mapId", mapId), ("path", args[1]))); } } }