using Content.Shared.Atmos.Components; using Content.Shared.Atmos.EntitySystems; namespace Content.Server.Atmos.Components; /// /// Component that defines the default GasMixture for a map. /// [RegisterComponent, Access(typeof(SharedAtmosphereSystem))] public sealed partial class MapAtmosphereComponent : SharedMapAtmosphereComponent { /// /// The default GasMixture a map will have. Space mixture by default. /// [DataField, ViewVariables(VVAccess.ReadWrite)] public GasMixture Mixture = GasMixture.SpaceGas; /// /// Whether empty tiles will be considered space or not. /// [DataField, ViewVariables(VVAccess.ReadWrite)] public bool Space = true; public SharedGasTileOverlaySystem.GasOverlayData Overlay; }