using System.Threading.Tasks;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using Content.Shared.Examine;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
namespace Content.Server.Construction.Conditions
{
///
/// Checks that the entity has all parts needed in the machine frame component.
///
[UsedImplicitly]
[DataDefinition]
public class MachineFrameComplete : IGraphCondition
{
public bool Condition(EntityUid uid, IEntityManager entityManager)
{
if (!entityManager.TryGetComponent(uid, out MachineFrameComponent? machineFrame))
return false;
return machineFrame.IsComplete;
}
public bool DoExamine(ExaminedEvent args)
{
var entity = args.Examined;
if (!entity.TryGetComponent(out var machineFrame))
return false;
if (!machineFrame.HasBoard)
{
args.PushMarkup(Loc.GetString("construction-condition-machine-frame-insert-circuit-board-message"));
return true;
}
if (machineFrame.IsComplete) return false;
args.Message.AddMarkup(Loc.GetString("construction-condition-machine-frame-requirement-label") + "\n");
foreach (var (part, required) in machineFrame.Requirements)
{
var amount = required - machineFrame.Progress[part];
if(amount == 0) continue;
args.Message.AddMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", amount),
("elementName", Loc.GetString(part.ToString())))
+ "\n");
}
foreach (var (material, required) in machineFrame.MaterialRequirements)
{
var amount = required - machineFrame.MaterialProgress[material];
if(amount == 0) continue;
args.Message.AddMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", amount),
("elementName", Loc.GetString(material.ToString())))
+ "\n");
}
foreach (var (compName, info) in machineFrame.ComponentRequirements)
{
var amount = info.Amount - machineFrame.ComponentProgress[compName];
if(amount == 0) continue;
args.Message.AddMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", info.Amount),
("elementName", Loc.GetString(info.ExamineName)))
+ "\n");
}
foreach (var (tagName, info) in machineFrame.TagRequirements)
{
var amount = info.Amount - machineFrame.TagProgress[tagName];
if(amount == 0) continue;
args.Message.AddMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", info.Amount),
("elementName", Loc.GetString(info.ExamineName)))
+ "\n");
}
return true;
}
}
}