using System.Threading.Tasks; using Content.Server.Construction.Components; using Content.Shared.Construction; using JetBrains.Annotations; using Robust.Shared.GameObjects; using Robust.Shared.Serialization.Manager.Attributes; namespace Content.Server.Construction.Completions { [UsedImplicitly] [DataDefinition] public class AddContainer : IGraphAction { [DataField("container")] public string? Container { get; private set; } = null; public void PerformAction(EntityUid uid, EntityUid? userUid, IEntityManager entityManager) { if (string.IsNullOrEmpty(Container)) return; entityManager.EntitySysManager.GetEntitySystem().AddContainer(uid, Container); } } }