using Content.Shared._Offbrand.Wounds; using Content.Shared.StatusEffectNew; namespace Content.Shared._Offbrand.StatusEffects; public sealed class CardiacOutputModifierStatusEffectSystem : EntitySystem { public override void Initialize() { base.Initialize(); SubscribeLocalEvent>(OnModifiedCardiacOutput); } private void OnModifiedCardiacOutput(Entity ent, ref StatusEffectRelayedEvent args) { args.Args = args.Args with { Output = MathF.Max(ent.Comp.Output, args.Args.Output) }; } }