using Content.Shared.GameTicking; using Content.Shared.Trigger.Components.Effects; using Content.Shared.Trigger.Components.Triggers; using Robust.Shared.Prototypes; namespace Content.Shared.Trigger.Systems; public sealed partial class TriggerSystem { private void InitializeSpawn() { SubscribeLocalEvent(OnSpawnInit); SubscribeLocalEvent(OnPlayerSpawn); SubscribeLocalEvent(HandleSpawnOnTrigger); SubscribeLocalEvent(HandleSpawnTableOnTrigger); SubscribeLocalEvent(HandleDeleteOnTrigger); } private void OnSpawnInit(Entity ent, ref MapInitEvent args) { Trigger(ent.Owner, null, ent.Comp.KeyOut); } private void OnPlayerSpawn(Entity ent, ref PlayerSpawnCompleteEvent args) { Trigger(ent.Owner, null, ent.Comp.KeyOut); } private void HandleSpawnOnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var target = ent.Comp.TargetUser ? args.User : ent.Owner; if (target == null) return; var xform = Transform(target.Value); SpawnTriggerHelper((target.Value, xform), ent.Comp.Proto, ent.Comp.UseMapCoords, ent.Comp.Predicted); } private void HandleSpawnTableOnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var target = ent.Comp.TargetUser ? args.User : ent.Owner; if (target == null) return; var xform = Transform(target.Value); var spawns = _entityTable.GetSpawns(ent.Comp.Table); foreach (var proto in spawns) { SpawnTriggerHelper((target.Value, xform), proto, ent.Comp.UseMapCoords, ent.Comp.Predicted); } } /// /// Helper function to combine HandleSpawnOnTrigger and HandleSpawnTableOnTrigger. /// /// The entity to spawn attached to or at the feet of. /// The entity to spawn. /// If true, spawn at target's MapCoordinates. If false, spawn attached to target. /// Whether to use predicted spawning. private void SpawnTriggerHelper(Entity target, EntProtoId proto, bool useMapCoords, bool predicted) { if (useMapCoords) { var mapCoords = _transform.GetMapCoordinates(target); if (predicted) EntityManager.PredictedSpawn(proto, mapCoords); else if (_net.IsServer) Spawn(proto, mapCoords); } else { var coords = target.Comp.Coordinates; if (!coords.IsValid(EntityManager)) return; if (predicted) PredictedSpawnAttachedTo(proto, coords); else if (_net.IsServer) SpawnAttachedTo(proto, coords); } } private void HandleDeleteOnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var target = ent.Comp.TargetUser ? args.User : ent.Owner; if (target == null) return; PredictedQueueDel(target); args.Handled = true; } }