using System.Numerics; using Content.Client.UserInterface.Controls; using Robust.Client.AutoGenerated; using Robust.Client.UserInterface; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.XAML; namespace Content.Client.Lobby.UI; [GenerateTypedNameReferences] public sealed partial class LobbyCharacterPreviewPanel : Control { public Button CharacterSetupButton => CharacterSetup; public LobbyCharacterPreviewPanel() { RobustXamlLoader.Load(this); UserInterfaceManager.GetUIController().SetPreviewPanel(this); } public void SetLoaded(bool value) { Loaded.Visible = value; Unloaded.Visible = !value; } public void SetSummaryText(string value) { Summary.Text = string.Empty; } public void SetSprite(EntityUid uid) { ViewBox.DisposeAllChildren(); var spriteView = new SpriteView { OverrideDirection = Direction.South, Scale = new Vector2(4f, 4f), MaxSize = new Vector2(112, 112), Stretch = SpriteView.StretchMode.Fill, }; spriteView.SetEntity(uid); ViewBox.AddChild(spriteView); } }