using System; using System.Collections.Generic; using Content.Shared.Chemistry; using Content.Shared.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.Serialization; using Robust.Shared.GameObjects.Components; using Robust.Shared.GameObjects.Components.UserInterface; using Robust.Shared.Interfaces.GameObjects; namespace Content.Shared.Kitchen { public class SharedMicrowaveComponent : Component { public override string Name => "Microwave"; public override uint? NetID => ContentNetIDs.MICROWAVE; [Serializable, NetSerializable] public class MicrowaveStartCookMessage : BoundUserInterfaceMessage { public MicrowaveStartCookMessage() { } } [Serializable, NetSerializable] public class MicrowaveEjectMessage : BoundUserInterfaceMessage { public MicrowaveEjectMessage() { } } [Serializable, NetSerializable] public class MicrowaveEjectSolidIndexedMessage : BoundUserInterfaceMessage { public int index; public MicrowaveEjectSolidIndexedMessage(int i) { index = i; } } } [NetSerializable, Serializable] public class MicrowaveUpdateUserInterfaceState : BoundUserInterfaceState { public readonly List ReagentsReagents; public readonly List ContainedSolids; public MicrowaveUpdateUserInterfaceState(List reagents, List solids) { ReagentsReagents = reagents; ContainedSolids = solids; } } [Serializable, NetSerializable] public enum MicrowaveVisualState { Idle, Cooking } [NetSerializable, Serializable] public enum MicrowaveUiKey { Key } }