using Content.Server.Polymorph.Systems; using Content.Shared.Polymorph; using Content.Shared.Whitelist; using Robust.Shared.Audio; using Robust.Shared.Prototypes; namespace Content.Server.Polymorph.Components; [RegisterComponent] [Access(typeof(PolymorphSystem))] public sealed partial class PolymorphOnCollideComponent : Component { [DataField(required: true)] public ProtoId Polymorph; [DataField(required: true)] public EntityWhitelist Whitelist = default!; [DataField] public EntityWhitelist? Blacklist; [DataField] public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Magic/forcewall.ogg"); }