using System; using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Piping.Components; using Content.Server.Atmos.Piping.Unary.Components; using Content.Server.NodeContainer; using Content.Server.NodeContainer.Nodes; using Content.Shared.Atmos; using Content.Shared.Atmos.Visuals; using JetBrains.Annotations; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.IoC; namespace Content.Server.Atmos.Piping.Unary.EntitySystems { [UsedImplicitly] public class GasVentPumpSystem : EntitySystem { [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnGasVentPumpUpdated); SubscribeLocalEvent(OnGasVentPumpLeaveAtmosphere); } private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args) { var appearance = vent.Owner.GetComponentOrNull(); if (vent.Welded) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Welded); return; } if (!vent.Enabled || !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer) || !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe)) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off); return; } var environment = _atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true); // We're in an air-blocked tile... Do nothing. if (environment == null) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off); return; } if (vent.PumpDirection == VentPumpDirection.Releasing) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out); var pressureDelta = 10000f; if ((vent.PressureChecks & VentPressureBound.ExternalBound) != 0) pressureDelta = MathF.Min(pressureDelta, vent.ExternalPressureBound - environment.Pressure); if ((vent.PressureChecks & VentPressureBound.InternalBound) != 0) pressureDelta = MathF.Min(pressureDelta, pipe.Air.Pressure - vent.InternalPressureBound); if (pressureDelta > 0 && pipe.Air.Temperature > 0) { var transferMoles = pressureDelta * environment.Volume / (pipe.Air.Temperature * Atmospherics.R); _atmosphereSystem.Merge(environment, pipe.Air.Remove(transferMoles)); } } else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.In); var ourMultiplier = pipe.Air.Volume / (environment.Temperature * Atmospherics.R); var molesDelta = 10000f * ourMultiplier; if ((vent.PressureChecks & VentPressureBound.ExternalBound) != 0) molesDelta = MathF.Min(molesDelta, (environment.Pressure - vent.ExternalPressureBound) * environment.Volume / (environment.Temperature * Atmospherics.R)); if ((vent.PressureChecks & VentPressureBound.InternalBound) != 0) molesDelta = MathF.Min(molesDelta, (vent.InternalPressureBound - pipe.Air.Pressure) * ourMultiplier); if (molesDelta > 0) { var removed = environment.Remove(molesDelta); pipe.AssumeAir(removed); } } } private void OnGasVentPumpLeaveAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceDisabledEvent args) { if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance)) { appearance.SetData(VentPumpVisuals.State, VentPumpState.Off); } } } }