using Content.Shared.DoAfter; using Content.Shared.IdentityManagement; using Content.Shared.Interaction; using Content.Shared.Popups; using Content.Shared.Wires; using Robust.Shared.Audio; namespace Content.Shared.VendingMachines; public abstract partial class SharedVendingMachineSystem { public bool TryAccessMachine(EntityUid uid, VendingMachineRestockComponent restock, VendingMachineComponent machineComponent, EntityUid user, EntityUid target) { if (!TryComp(target, out var panel) || !panel.Open) { Popup.PopupPredictedCursor(Loc.GetString("vending-machine-restock-needs-panel-open", ("this", uid), ("user", user), ("target", target)), user); return false; } return true; } public bool TryMatchPackageToMachine(EntityUid uid, VendingMachineRestockComponent component, VendingMachineComponent machineComponent, EntityUid user, EntityUid target) { if (!component.CanRestock.Contains(machineComponent.PackPrototypeId)) { Popup.PopupPredictedCursor(Loc.GetString("vending-machine-restock-invalid-inventory", ("this", uid), ("user", user), ("target", target)), user); return false; } return true; } private void OnAfterInteract(EntityUid uid, VendingMachineRestockComponent component, AfterInteractEvent args) { if (args.Target is not { } target || !args.CanReach || args.Handled) return; if (!TryComp(args.Target, out var machineComponent)) return; if (!TryMatchPackageToMachine(uid, component, machineComponent, args.User, target)) return; if (!TryAccessMachine(uid, component, machineComponent, args.User, target)) return; args.Handled = true; var doAfterArgs = new DoAfterArgs(EntityManager, args.User, (float)component.RestockDelay.TotalSeconds, new RestockDoAfterEvent(), target, target: target, used: uid) { BreakOnMove = true, BreakOnDamage = true, NeedHand = true, }; if (!_doAfter.TryStartDoAfter(doAfterArgs)) return; var selfMessage = Loc.GetString("vending-machine-restock-start-self", ("target", target)); var othersMessage = Loc.GetString("vending-machine-restock-start-others", ("user", Identity.Entity(args.User, EntityManager)), ("target", target)); Popup.PopupPredicted(selfMessage, othersMessage, uid, args.User, PopupType.Medium); Audio.PlayPredicted(component.SoundRestockStart, uid, args.User); } }