using Content.Shared.GameObjects.Components.Disposal; using Content.Shared.Interfaces.GameObjects.Components; using Robust.Shared.GameObjects; namespace Content.Client.GameObjects.Components.Disposal { [RegisterComponent] [ComponentReference(typeof(SharedDisposalMailingUnitComponent))] public class DisposalMailingUnitComponent : SharedDisposalMailingUnitComponent { public override bool DragDropOn(DragDropEventArgs eventArgs) { return false; } } }