using Robust.Shared.Prototypes; using Robust.Shared.Random; using System.Linq; namespace Content.Shared.EntityEffects.Effects; /// /// changes the gases that a plant or produce create. /// public sealed partial class PlantMutateExudeGasses : EventEntityEffect { [DataField] public float MinValue = 0.01f; [DataField] public float MaxValue = 0.5f; protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) { return "TODO"; } } /// /// changes the gases that a plant or produce consumes. /// public sealed partial class PlantMutateConsumeGasses : EventEntityEffect { [DataField] public float MinValue = 0.01f; [DataField] public float MaxValue = 0.5f; protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) { return "TODO"; } }