using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using System.Linq;
namespace Content.Shared.EntityEffects.Effects;
///
/// changes the gases that a plant or produce create.
///
public sealed partial class PlantMutateExudeGasses : EventEntityEffect
{
[DataField]
public float MinValue = 0.01f;
[DataField]
public float MaxValue = 0.5f;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return "TODO";
}
}
///
/// changes the gases that a plant or produce consumes.
///
public sealed partial class PlantMutateConsumeGasses : EventEntityEffect
{
[DataField]
public float MinValue = 0.01f;
[DataField]
public float MaxValue = 0.5f;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return "TODO";
}
}