using JetBrains.Annotations; namespace Content.Server.GameTicking.Rules.Configurations; /// /// Configures the game rule. /// [UsedImplicitly] public sealed class MaxTimeRestartRuleConfiguration : GameRuleConfiguration { public override string Id => "MaxTimeRestart"; // The value for this in the system isn't static and can't be made static. RIP. [DataField("roundMaxTime", required: true)] public TimeSpan RoundMaxTime { get; } [DataField("roundEndDelay", required: true)] public TimeSpan RoundEndDelay { get; } }