using Robust.Shared.Serialization; namespace Content.Shared.VoiceMask; [Serializable, NetSerializable] public enum VoiceMaskUIKey : byte { Key } [Serializable, NetSerializable] public sealed class VoiceMaskBuiState : BoundUserInterfaceState { public string Name { get; } public VoiceMaskBuiState(string name) { Name = name; } } [Serializable, NetSerializable] public sealed class VoiceMaskChangeNameMessage : BoundUserInterfaceMessage { public string Name { get; } public VoiceMaskChangeNameMessage(string name) { Name = name; } }