using System; using System.Collections.Generic; using Content.Shared.GameObjects.Components.PDA; using Content.Shared.Prototypes.PDA; namespace Content.Server.Interfaces.PDA { public interface IPDAUplinkManager { public IReadOnlyList FetchListings => null; void Initialize(); public bool AddNewAccount(UplinkAccount acc); public bool ChangeBalance(UplinkAccount acc, int amt); public bool TryPurchaseItem(UplinkAccount acc, UplinkListingData listing); } }