using System;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Network;
namespace Content.Server.Commands
{
///
/// Utilities for writing commands
///
public static class CommandUtils
{
///
/// Gets the player session for the player with the indicated id,
/// sending a failure to the performer if unable to.
///
public static bool TryGetSessionByUsernameOrId(IConsoleShell shell,
string usernameOrId, IPlayerSession performer, out IPlayerSession session)
{
var plyMgr = IoCManager.Resolve();
if (plyMgr.TryGetSessionByUsername(usernameOrId, out session)) return true;
if (Guid.TryParse(usernameOrId, out var targetGuid))
{
if (plyMgr.TryGetSessionById(new NetUserId(targetGuid), out session)) return true;
shell.SendText(performer, "Unable to find user with that name/id.");
return false;
}
shell.SendText(performer, "Unable to find user with that name/id.");
return false;
}
///
/// Gets the attached entity for the player session with the indicated id,
/// sending a failure to the performer if unable to.
///
public static bool TryGetAttachedEntityByUsernameOrId(IConsoleShell shell,
string usernameOrId, IPlayerSession performer, out IEntity attachedEntity)
{
attachedEntity = null;
if (!TryGetSessionByUsernameOrId(shell, usernameOrId, performer, out var session)) return false;
if (session.AttachedEntity == null)
{
shell.SendText(performer, "User has no attached entity.");
return false;
}
attachedEntity = session.AttachedEntity;
return true;
}
///
/// Checks if attached entity is null, returning false and sending a message
/// to performer if not.
///
public static bool ValidateAttachedEntity(IConsoleShell shell, IPlayerSession performer, IEntity attachedEntity)
{
if (attachedEntity != null) return true;
shell.SendText(performer, "User has no attached entity.");
return false;
}
}
}