using Content.Shared.Trigger.Components.Effects; using Content.Shared.RepulseAttract; namespace Content.Shared.Trigger.Systems; public sealed class RepulseAttractOnTriggerSystem : XOnTriggerSystem { [Dependency] private readonly RepulseAttractSystem _repulse = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; protected override void OnTrigger(Entity ent, EntityUid target, ref TriggerEvent args) { var position = _transform.GetMapCoordinates(target); _repulse.TryRepulseAttract(position, args.User, ent.Comp.Speed, ent.Comp.Range, ent.Comp.Whitelist, ent.Comp.CollisionMask); args.Handled = true; } }