using Content.Server.Nutrition.EntitySystems; using Content.Shared.Containers.ItemSlots; namespace Content.Server.Nutrition.Components { /// /// A reusable vessel for smoking /// [RegisterComponent, Access(typeof(SmokingSystem))] public sealed partial class SmokingPipeComponent : Component { public const string BowlSlotId = "bowl_slot"; [DataField("bowl_slot")] public ItemSlot BowlSlot = new(); } }