using Robust.Client.Graphics; using Robust.Shared.Console; namespace Content.Client.Parallax.Commands; public sealed class ShowBiomeCommand : LocalizedCommands { [Dependency] private readonly IOverlayManager _overlayMgr = default!; public override string Command => "showbiome"; public override void Execute(IConsoleShell shell, string argStr, string[] args) { if (_overlayMgr.HasOverlay()) { _overlayMgr.RemoveOverlay(); } else { _overlayMgr.AddOverlay(new BiomeDebugOverlay()); } } }