Commit Graph

97 Commits

Author SHA1 Message Date
eoineoineoin
b44b159431 Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
metalgearsloth
5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00
metalgearsloth
b2b1926ecc More storage tweaks (#25970)
- Fix some prediction stuff.
- Fix some jank.
- UseDelay.
- Cap.
2024-04-20 11:51:16 +10:00
MilenVolf
c7870882f6 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess
2024-02-16 16:52:31 -07:00
metalgearsloth
042feae2e9 Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.

EntityStorage is still pretty skrunkly but this fixes the main issue I think.
2024-02-04 13:23:16 +11:00
Nemanja
6e91346ff3 artifact crusher (#22301) 2023-12-12 10:15:47 +11:00
Nemanja
736300d505 keybinds for opening bag/belt & context logic for opening storage window (#22238)
* keybinds for opening bag/belt & context logic for opening storage window

* no error por favor
2023-12-08 12:43:37 -06:00
Nemanja
cc8984d096 Grid Inventory (#21931)
* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
2023-12-04 16:04:39 -07:00
Leon Friedrich
eb0c86f803 Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Nemanja
4729024d3e Convert ItemSize to prototypes (#21481)
* item sizes are prototypes

* eek
2023-11-06 00:20:50 -07:00
Nemanja
85f09cae86 More Storage Rebalancing (#21373)
* the changes...

* eek
2023-11-01 17:19:41 -06:00
Nemanja
0c329ed661 Storage Standardization [Take 2] (#21270) 2023-10-30 20:55:55 -07:00
metalgearsloth
c08349a947 Revert "Storage TEST MERGE" (#21258) 2023-10-26 00:46:22 -07:00
Nemanja
41795720da [TEST MERGE] Slot-based Storage (#21212) 2023-10-25 18:53:38 -04:00
ShadowCommander
4b10cab617 Change ListContainer to send null when selected is removed from the data (#20595) 2023-10-24 22:07:47 -04:00
DrSmugleaf
f560f88eb5 Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
DrSmugleaf
9e1ecdea76 Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Kara
f8d194b117 Bows & arrows (#19771) 2023-09-22 02:45:21 -07:00
metalgearsloth
91444083cf Dispose storage windows on state change (#20095) 2023-09-13 16:03:44 -06:00
metalgearsloth
7064f262b4 Add ore bag area pickups (#19358) 2023-09-12 22:34:04 +10:00
metalgearsloth
b9d35a0346 Fix merge artifact (#20025) 2023-09-11 21:43:13 +10:00
metalgearsloth
d5bd1c6f86 Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
metalgearsloth
99b77bc2d3 Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Nemanja
f5d961e7be Fix foldables (#19717) 2023-09-01 12:30:40 +10:00
metalgearsloth
ef5a4ec306 More ent storage ref (#19693) 2023-08-31 22:29:11 +10:00
metalgearsloth
609bf63893 Remove entity storage compref (#19557) 2023-08-31 18:32:03 +10:00
metalgearsloth
789c5e0a2b Add fultons (#18958) 2023-08-29 16:34:05 +10:00
Visne
11a57be230 Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth
fcf01cc6ef Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
TemporalOroboros
3ac4cf85db Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
TemporalOroboros
f43683e3b9 Resolves StorageVisualizer is Obsolete (#13910) 2023-05-18 14:03:20 -04:00
TemporalOroboros
a1715666f0 Resolves StackVisualizer is Obsolete (#13908) 2023-05-18 16:16:53 +10:00
TemporalOroboros
8094965285 Resolves BagOpenCloseVisualizer is Obsolete v2 Uncooked Edition (#16399) 2023-05-15 16:37:45 -04:00
metalgearsloth
a9c0007c77 Stack and storage enhancements (#16405) 2023-05-14 22:24:45 -04:00
Leon Friedrich
cc4edb9f87 Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Leon Friedrich
49a22ed29d Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
metalgearsloth
ae01618874 Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01
71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
Nemanja
a5b9cecc78 Predict entitystorage (#14082)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-02-26 23:44:30 +11:00
Visne
5a5a3afbb1 Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
metalgearsloth
02aef68dff Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kara
45da85fec6 Context menu UI backend refactor & better UX (#13318)
closes https://github.com/space-wizards/space-station-14/issues/9209
2023-01-07 19:24:52 -08:00
DrSmugleaf
df94f6b4a4 Fix examining and right clicking entities in backpacks (#11867) 2022-10-12 18:35:25 +02:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
Jacob Tong
09c6a5b252 Add Context Menu to Bwoink Window (#9374)
* Clean up EntityListDisplay

* Rename EntityListDisplay to ListContainer

* Rename stuff

* Rework ListContainer

* Add tests

* Replace IControlData with record ListData

* Make _data non-nullable

* Fix test record items being duplicates

* Split filter method from populate

* Rename UpdateList to DirtyList

* Replace _count with _data.Count

* Clarify local variable toRemove

* Cleanup

* Add data selection to ListContainer

* Add selection test

* Fix comments and test name

* Fix ListContainer layout hiding items when scaled

* Add test for ListContainer top item

* Toggle fix

* Ensure buttons are re-generated

* Update unread count on select

* a

* Fix toggle test

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-09-14 19:03:13 -05:00
wrexbe
35b90736b7 Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00