Krunklehorn
d01d75073c
Travelling pointing arrows, brains can no longer point ( #24864 )
...
* Decoupled from gravity, constant animation time, manual networking, cubic interpolation
* Reduced overshoot
* Implemented PointAttemptEvent, reacts with mobstate & sleeping
* Brains can no longer point, PBs must be inside a chassis
* Removed chassis check, made callback more obvious
2024-02-03 19:09:20 +11:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
AJCM-git
67ed59a50d
Makes mobs visually float when weightless ( #13391 )
2023-01-17 18:01:53 -04:00
metalgearsloth
14d48f4306
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
ike709
a9c18acd35
Remove misc Startup/Shutdown overrides ( #8113 )
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Co-authored-by: ike709 <ike709@github.com >
2022-05-12 21:11:50 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
7549adf2f4
Reduce verb menu pop-in / rearranging ( #6611 )
2022-02-10 14:27:34 +11:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00